Bigfork Buscaderos

Match Stages

May 17, 2008

Tenative stages for May 2008. Some modification may take place.

Stages may not be shot in the order they are presented on this webpage.

If you want to practice the Texas Star use the link below. Only works with Internet Explorer.
Texas Star Webpage

Stage 1

"Gus's Magnificent Shot"
(that's Gus McRae not Sage Creek Gus)

Ammo Count:

Rifle -10 rounds
Pistol - 10 rounds
Shotgun - 4+ rounds

Stage Set:

Rifle - One small long range target plus 4 larger rifle targets
Pistol - 3 circles
Shotgun - 4 knockdown SG targets
3 hay bales set up to set on and rest rifle.

Blue Duck's gang of cutthroats have you pinned down in a buffalo wallow. They're shooting at you at long range and it's getting annoying. One taunts you by standing up and squawking like a chicken. You decide to show him what real shooting is all about. Setting the sights on your Henry you put one in his gut at long range.

To start the buzzer say your line "All right! That's enough!"

Start with your rifle sitting at the straw bales. At the buzzer use the bales as a rest put one round into the small swinging target. A hit on the stand supporting the target does not count. You must hit the target before proceeding to the rest of the targets. After you hit the small target stand up and put the rest of your rifle rounds into the four large rifle targets shooting them in a left to right Nevada Sweep until you run out of ammo.

Leave your rifle on the bales and move to position two. With your first handgun shoot the three targets in the order p1, p2, p3, p2, p1. With your second handgun shoot them in the order p3, p2, p1, p2, p3.

Grab your shotgun and shoot the four shotgun targets left, right, left, right.

Stage 2

"The Wild Bunch"



Ammo Count:

Rifle - 10 rounds + 2 for a reload.
Pistol - 10 rounds
Shotgun - 4+ rounds

Rifle - 4 targets + rolling target with boxes
Pistol - Swinging target + 9 KD's
Shotgun - 4 targets.

You've gotten word the Wild Bunch is planning to rob the bank so you've put together a bunch of misfits to give them a reception they'll never forget. You let them all get in the bank and when the come out the fight commences.

To start the buzzer say your line: "Fire at will boys!"

Start at position one.

With handguns shoot the KD target and then the nine KD targets without hitting the swinger. No penalty for hitting the swinger.

Move to position two.

Shoot the four shotgun targets left to right.

With rifle shoot the four rifle targets in a left to right IRS sweep. Reload two and shoot the KD to release the rolling target. Shoot the rolling target and drop it into a box. Bonus points awarded for the box the weight drops into.

Stage 3

"Saving Bill Dolworth"
from
"The Professionals"

Jesus Raza's men have captured your parter Bill Dolworth and have him hanging by his heels and are ready to give him a really bad headache with a machette.

Your only chance of saving Bill is to drop into the middle of things and think on your feet.
But when you do the bad guys are in no mood to be reasonable so the fight begins.

You want to cut Bill down before he gets hit by a stray bullet but you are kept busy shooting bad guys.

To start the buzzer say your line "I wouldn't do that! My friend would die of a terrible headache."

At the buzzer draw your first handgun and shoot the pistol targets from closest to farthest putting one round on the close target, two on the middle and two on the furthest target.

Grab your shotgun and shoot the four knock-down shotgun targets from left to right. They must go down.

Draw your second handgun and shoot the pistol targets with one shot on the farthest target, two on the middle and two on the closest target.

Pick up your rifle and commence to shooting the Texas Star. Each time you knock a target off the star you can then try to save Bill by taking one shot at the rope he is hanging from. You must take a target off the star before taking a shot at the rope. If you save Bill you can then clean off the star if it has any targets left. If you have any rounds left after cleaning off the star and saving Bill shoot the bonus target. 5 second Bonus for each hit on the bonus target.


If you want to practice the Texas Star use the link below. Only works with Internet Explorer.
Texas Star Webpage

Stage 4

"Cook's Revenge"

(Stage 2 at Cody's Wild West Shootout 2007)

Ammo Count:
Rifle - 9 rounds
Pistol - 10 rounds
Shotgun - 4+ rounds

Stage Set:
Rifle - 3 rectangles
Pistol - 3 circles
Shotgun - 4 knockdown or pipe SG targets
Table, chair, metal plate and knife and fork, 2 hay bales and a window prop.

Story: You and your fellow cowhands have convinced (by force) the reeking chuckwagon cook to take a bath. In return for your well place concern for the cooks' welfare, the cook has tampered with the morning flapjacks. You feel a sudden urge, and dash for the outhouse, and then find you have to defend you're seat once inside.

BB Start: Seated at the table with knife and fork in your hands, hands on the table. Rifle and shotgun are staged on the hay bale "inside" the outhouse. Six guns holstered. When ready shout "Outta My Way" and wait for the signal.

Procedure: On the signal, drop the knife and fork and make an "urgent dash" to the outhouse, stepping inside. Pick up the shotgun and engage the 4 shotgun targets SG1 - SG4 in any order. Restage the shotgun, pick up your rifle and shoot the 3 rifle targets R1 - R3 with a continuous Nevada sweep, starting on any target. Place the rifle down and draw your first pistol and engage the 3 pistol targets P1 - P3 with 2 rounds on P1, 1 round on P2 and 2 rounds on P3. Repeat with second pistol. Aaaahh�.. relief.

Stage 5

Gophers!

You�ve planted a nice garden out where the old corral was located and the turnips, carrots and beans are looking good. You head out to hoe some weeds and whoa and behold the garden has been invaded by whole passel of gophers! Since you always go heeled you commence to wipe out gophers.

Under no circumstances do you want to shoot your prize winning punkin. It�s a sure winner at the county fair and first prize is $20.00. Twenty second penalty for any HIT on the pumpkin. (only one penalty per stage) Avoid your wife�s tomatoes,. Ten second penalty for any tomatoes knocked off the plant. Finally, there is the large Morel mushroom you�ve been saving for that steak you plan to grill Saturday night. Ten point penalty for hitting the mushroom.

Pistols loaded 5 rounds each, hammers on empty chamber, holstered. Rifle loaded with 10 rounds hammer on the empty chamber staged on gun rest.. Shotgun open and empty, staged on the rest with six shells to be loaded from your person.

Start holding the hoe in both hands. Say your line �Eat lead you varmints!� At the buzzer place the hoe in the gun rack and using the firearms in any order you wish you commence to shooting gophers. There will be a 5 second penalty for each gopher left standing when you are done shooting. Once you begin shooting a firearm you must continue shooting it until all it�s rounds are fired.

A gopher knocked down in any way is a kill. Hits on gophers that do not knock them down are not kills.

If, after all the gophers are dead you have any rounds left shoot at the long range gong. A five second bonus for each hit. All shooting must be done standing from within the rectangle marked on the ground.

Irregardless of what class you are competing in you may shoot the handgun using two hands.



Home